Holy cow, that took long to upload. 3+ hours - on top to 1,5 hours of rendering. I need faster connection and a new PC.
tiistai 26. toukokuuta 2015
perjantai 22. toukokuuta 2015
sunnuntai 17. toukokuuta 2015
Now that, I have finished the Witcher 2 again, it is time for some zombie mall action. Dead Rising made really good impression when I played it back in the day - and I am happy to see that it has hold up really well. It was always a game of rescuing other people more than it was zombie massacre simulator. Because of that, I always felt that the sequels were not as good because they focused too much on the slaughter. I also like the graphics that the first game has; they are clear and close enough of realistic without dipping into the uncanny valley. For new playtrough I decided to start a clean new game, so no maga-buster for the psychos.
God damned Lindsay Harris and her stupid dog!
perjantai 15. toukokuuta 2015
I am kind of surprised how fresh this game feels. I think major reason is that I took the Iorveth's path on my first playtrough and that stuck to my mind the most. Ihave played the Roche's path before but there are things that still manage to surprise me. Maybe I just breezed trough it before?
Sometimes Roche deserves every punch coming his way.
keskiviikko 13. toukokuuta 2015
I got this game first for the Xbox360 and loved it enough to read few of the books and get video card for my PC in order to play Witcher 1 properly. Now I am playing it first time for a PC and still liking it even though it is my third or fourth play-trough.
Stay classy, Dandelion.
I have been testing this video capture unit for amonth or so and I have found some problems.
In this video I will be highlighting some issues that I have had with the video capture device Hauppauge HD PVR Rocket. I have tried different cables, memory sticks and set-ups and still the problems persist. These problems are:
- 1) Audio distortion (like clapping or footsteps) that can be in game or in microphone audio.
- 2) Corrupted or unusable video files.
- 3) Flickering colors on the interlaced signals that are passed trough the component cable.